Ubisoft has announced moving the development of the Prince of Persia: The Sands of Time remake from the Mumbai studio to its Montreal, Canada studio without any update. The game has been in the works at Ubisoft’s Mumbai and Pune studios since 2020.
Prince of Persia: The Sands of Time is back! The game was being developed by Ubisoft’s Indian studios in Mumbai and Pune, who were working on the game with the help of the Anvil gaming engine. The senior producer of the game, Annu Koul had shared in an interview that the Anvil engine was used for creating open-world games and Prince of Persia was a short, linear game, because of which there were numerous challenges. When the trailer was launched, the game had to face a lot of criticism for its graphics, textures, and overall build.
Pune and Mumbai Studio of Ubisoft will now take the time they need to regroup the scope of the game to deliver the best experience for this remake. But, Ubisoft didn’t reveal what prompted it to swap studios.
The Sands of Time remake is supposed to be a remastering of the game built off Ubisoft’s AnvilNext engine. It was initially scheduled to release in January 2021 on Xbox One, Sony PlayStation 4, and PC. The Pandemic forced Ubisoft to push The Sands of Time release by a couple of months before it decided to delay the release.
The development of Prince of Persia: The Sands of Time Remake will now be led by Ubisoft Montréal, the very birthplace of the epic Sands of Time trilogy,” Ubisoft said in its initial announcement on Twitter.